Z Sketches

General / 29 September 2020

Been doing speed sketches from spheres in zbrush whenever I have a moment over. I usually do a hand and or foot, but ended up trying to do something more stylized this time. I'm a big fan of Dishonored's character art so tried to work some of that stuff out, with little to no success, but it was fun :D


  


  

Revolver high poly (WIP)

General / 20 April 2019

spent a few hours making the highpoly today. I got some shapes left to do, but part from that it's almost ready for a bake.





Rock sculpt for the Sci-fi project. (WIP)

General / 27 February 2019

Quick dirt render of a quick rock I sculpted and textured after work. Gonna a do a couple more based on the same setup then throw them into Unreal.  The normals from the projected textures ain't too hot. The directionality of the sediments are off but it'll be fine once the shader is up'n'workin'. If not, I'll just remove them and use it as  detail normal instead. that's probably smarter since I'm going to rotate them all over the place. After that I need to do a moss shader and some vegitation on the top blend.