Sculpted and poly painted inside of Zbrush. Next up: some roughness inside of Designer.
Here's a couple of sci-fi trims I made inside of MODO years ago. The masking is a bit messy but I'm thinking on reusing them for my current personal projects. I remember getting super inspired by David Lesperance, Alex Senechal and Shawnell Priesters art. https://www.artstation.com/artwork/bdngr , https://www.artstation.com/artwork/P2Ly3 , https://www.artstation.com/artwork/klEwK. I figured I'd post them here for now.
